| General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out
Name | Other Names | No. | Gender Ratio | Type |
Axew | Japan: | Kibago キバゴ | French: | Coupenotte | German: | Milza | Korean: | 터검니 |
| National: | #610 | Galar: | #324 | Isle of Armor: | #--- | Crown Tundra: | #--- | Sinnoh: | #--- | Hisui: | #--- |
| Male ♂: | 50.2% | Female ♀: | 49.8% |
| |
Classification | Height | Weight | Capture Rate | Base Egg Steps |
Tusk Pokémon | 2'00" 0.6m | 39.7lbs 18.0kg | 75 | 5,120 (SWSH) 10,240 (BDSP) |
Abilities: Rivalry - Mold Breaker - Unnerve (Hidden Ability) |
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender. Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle Hidden Ability: Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle. |
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? |
1,250,000 Points Slow | 35 | 1 Attack Point(s)
| Axew can Dynamax |
Locations - In-Depth Details |
Sword | Route 6, Axew's Eye, Hammerlocke Hills Max Raid Battles: Axew's Eye, Rolling Fields | Details |
Shield | Route 6, Axew's Eye Max Raid Battles: Axew's Eye, Rolling Fields | Details |
Flavor Text |
Sword | These Pokémon nest in the ground and use their tusks to crush hard berries. Crushing berries is also how they test each other's strength. |
Shield | They play with each other by knocking their large tusks together. Their tusks break sometimes, but they grow back so quickly that it isn't a concern. |
Standard Level Up |
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
— | Scratch | | | 40 | 100 | 35 | -- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— | Leer | | | -- | 100 | 30 | 100 |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
3 | Bite | | | 60 | 100 | 25 | 30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
6 | False Swipe | | | 40 | 100 | 40 | -- |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
9 | Assurance | | | 60 | 100 | 10 | -- |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
12 | Taunt | | | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
15 | Slash | | | 70 | 100 | 20 | -- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
18 | Dragon Claw | | | 80 | 100 | 15 | -- |
The user slashes the target with huge sharp claws. |
21 | Scary Face | | | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
24 | Crunch | | | 80 | 100 | 15 | 20 |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
27 | Dragon Dance | | | -- | 101 | 20 | -- |
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
30 | Dual Chop | | | 40 | 90 | 15 | -- |
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
33 | Laser Focus | | | -- | 101 | 30 | -- |
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
36 | Dragon Pulse | | | 85 | 100 | 10 | -- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
39 | Swords Dance | | | -- | 101 | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
42 | Outrage | | | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
45 | Guillotine | | | ?? | 30 | 5 | -- |
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
48 | Giga Impact | | | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
Technical Machine Attacks |
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
TM09 | Giga Impact | | | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM15 | Dig | | | 80 | 100 | 10 | -- |
The user burrows into the ground, then attacks on the next turn. |
TM21 | Rest | | | -- | 101 | 10 | -- |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM24 | Snore | | | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM25 | Protect | | | -- | 101 | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM26 | Scary Face | | | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM31 | Attract | | | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM33 | Rain Dance | | | -- | 101 | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
TM34 | Sunny Day | | | -- | 101 | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM39 | Facade | | | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM40 | Swift | | | 60 | 101 | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM48 | Rock Tomb | | | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM57 | Payback | | | 50 | 100 | 10 | -- |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM58 | Assurance | | | 60 | 100 | 10 | -- |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
TM59 | Fling | | | ?? | 100 | 10 | -- |
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM76 | Round | | | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM94 | False Swipe | | | 40 | 100 | 40 | -- |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM99 | Breaking Swipe | | | 60 | 100 | 15 | 100 |
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
Technical Record Attacks |
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
TR00 | Swords Dance | | | -- | 101 | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TR13 | Focus Energy | | | -- | 101 | 30 | -- |
The user takes a deep breath and focuses so that critical hits land more easily. |
TR20 | Substitute | | | -- | 101 | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TR21 | Reversal | | | ?? | 100 | 15 | -- |
An all-out attack that becomes more powerful the less HP the user has. |
TR24 | Outrage | | | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
TR26 | Endure | | | -- | 101 | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TR27 | Sleep Talk | | | -- | 101 | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
TR31 | Iron Tail | | | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
TR32 | Crunch | | | 80 | 100 | 15 | 20 |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
TR37 | Taunt | | | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TR39 | Superpower | | | 120 | 100 | 5 | 100 |
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
TR47 | Dragon Claw | | | 80 | 100 | 15 | -- |
The user slashes the target with huge sharp claws. |
TR51 | Dragon Dance | | | -- | 101 | 20 | -- |
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
TR57 | Poison Jab | | | 80 | 100 | 20 | 30 |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
TR60 | X-Scissor | | | 80 | 100 | 15 | -- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TR62 | Dragon Pulse | | | 85 | 100 | 10 | -- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
Egg Moves (Details) |
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |
---|
Counter | | | ?? | 100 | 20 | -- | Details |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Night Slash | | | 70 | 100 | 15 | -- | Details |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
Endeavor | | | ?? | 100 | 5 | -- | Details |
This attack move cuts down the target's HP to equal the user's HP. |
Harden | | | -- | 101 | 30 | -- | Details |
The user stiffens all the muscles in its body to raise its Defense stat. |
First Impression | | | 90 | 100 | 10 | -- | Details |
Although this move has great power, it only works the first turn each time the user enters battle. |
Counter | | | ?? | 100 | 20 | -- | Details |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Move Tutor Attacks |
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
Draco Meteor | | | 130 | 90 | 5 | 100 |
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Isle of Armor Move Tutor Attacks |
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
---|
Scale Shot | | | 25 | 90 | 20 | 100 |
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
Usable Max Moves |
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % |
---|
Max Flutterby | | | 130 | 101 | 10 | -- |
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. |
Max Strike | | | 150(Phy)/110(Spe) | 101 | 10 | -- |
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
Max Knuckle | | | 100 | 101 | 10 | -- |
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. |
Max Ooze | | | 90 | 101 | 10 | -- |
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. |
Max Wyrmwind | | | 140(Phy)/140(Spe) | 101 | 10 | -- |
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. |
Max Rockfall | | | 110 | 101 | 10 | -- |
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. |
Max Quake | | | 130 | 101 | 10 | -- |
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. |
Max Darkness | | | 130 | 101 | 10 | -- |
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
Max Steelspike | | | 130 | 101 | 10 | -- |
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. |
Max Guard | | | | 101 | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves |
Click here to see all transfer exclusive moves |
Stats |
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed |
Base Stats - Total: 320 | 46 | 87 | 60 | 30 | 40 | 57 |
Max Stats Hindering Nature | Lv. 50 | 106 - 153 | 82 - 125 | 58 - 100 | 31 - 73 | 40 - 82 | 55 - 98 |
Lv. 100 | 202 - 296 | 161 - 245 | 112 - 197 | 58 - 143 | 76 - 161 | 107 - 191 |
Max Stats Neutral Nature | Lv. 50 | 106 - 153 | 92 - 139 | 65 - 112 | 35 - 82 | 45 - 92 | 62 - 109 |
Lv. 100 | 202 - 296 | 179 - 273 | 125 - 219 | 65 - 159 | 85 - 179 | 119 - 213 |
Max Stats Beneficial Nature | Lv. 50 | 106 - 153 | 101 - 152 | 71 - 123 | 38 - 90 | 49 - 101 | 68 - 119 |
Lv. 100 | 202 - 296 | 196 - 300 | 137 - 240 | 71 - 174 | 93 - 196 | 130 - 234 |
FAQs
In-game Axew is located in the eponymous Axew's Eye section of the Wild Area. This island is located in the center of the southern part of the overall area, surrounded on all sides by North, South, East, and West Lake Axewell. To reach Axew's Eye, trainers need to have obtained the water upgrade for their Rotom bike.
What level does Axew evolve at? ›
Axew evolves into Fraxure at level 38, which evolves into Haxorus at level 48. That makes Haxorus one of the fastest-evolving pseudo-legendary Pokemon. For the sake of comparison, the Deino line ends at level 64 with Hydreigon, while Frigibax becomes Baxcalibur at level 54.
Can Axew learn surf? ›
It's really versatile and can learn flamethrower and surf, along with typical STAB moves. Haxorus has almost ubeatable attack, but is extremely frail and doesn't have the deep move pool.
Where do you find Axew in Pokemon Black? ›
You can get it as soon as you enter the cave on route 6, but you need surf to get there. There are two caves on route 6, the electrical one to the north and another one that requires flash and houses not only Axew but the first of the fighting legendary triad to the east, but yeah you gotta have surf to get there.
How rare is a Axew? ›
Axew encounters are about a 10% spawn chance. Horde encounters are somthing like 5%. So 5% of 10% is 0.5%.
Is Haxorus rare in sword and shield? ›
Where To Find A Shiny Haxorus in Pokemon Sword & Shield. Considering finding a Haxorus alone is a rare spawn all over the wild area, only appearing a maximum of 10% despite the weather, it is less time consuming and more consistent to breed for a Shiny Axew and evolve it into a Haxorus.
What is Axew's hidden ability? ›
Hidden Ability
Prevents opposing Pokémon from eating held Berries.
Is Haxorus a pseudo-legendary? ›
Haxorus is a Dragon-type Semi-Pseudo Legendary Pokémon introduced in Generation V. It is also known as the 'Axe Jaw Pokémon'.
Can Haxorus Mega evolve? ›
Haxorus is a Dragon-type Pokémon. It evolves from Fraxure starting at level 48. It is the final form of Axew. It can Mega Evolve into Mega Haxorus using the Haxorite.
How good is Haxorus? ›
With a good moveset and an Attack stat rivaling that of Rayquaza, Haxorus is a great choice for a Dragon attacker.
Etymology. Axew's name appears to be a combination of the words "ax" and "hew" (to chop or cut something with an ax, pick, or other tool).
Is Axew strong? ›
After a boost or two, Axew becomes a strong sweeper that can be hard to take down. Outrage is the ideal powerful Dragon-type STAB; even when unboosted, the damage output is quite strong.
How to get Axew white? ›
Go east in the tall grass until you get past some rocks in the river, and then use Surf. Keep going east until the river intersects with another river--the entrance to the Mistralton Cave is directly across from you. You'll find an Axew in there without a hitch.
What lure attracts Axew? ›
Ticket holders have a special set of spawns that get attracted to incense during the event. If these trainers use incense when the plains habitat is on rotation, they will have an increased chance of finding Axew. Alternatively, trainers can also battle Axew in Tier one Raids.
Where is the shiny Haxorus in black? ›
Get a Permit from Professor Juniper in Nuvema Town. Enter the Nature Preserve in Mistralton City and find the shiny Haxorus there. Battle and catch the shiny Haxorus.
What region is Axew in? ›
Axew is a Dragon-type Pokémon from the Unova region.
Can Axew be caught in the wild? ›
Four rotating habitats will dictate which Pokemon can be caught in the wild, and this will change every hour. Axew will appear when the plains habitat is active. This will be considered a rare spawn, so don't expect it to show up right away.